Human Cloning Via Artificial Intelligence: It’s Starting

Years ago, I joked that Printrak/Motorola/MorphoTrak/IDEMIA’s research and development group shouldn’t be researching fingerprint algorithms, but should REALLY be researching human cloning. This would allow the company to have multiple “Peter Lo” entities researching and developing new fingerprint algorithms.

Today the jokes are becoming reality. Not for biometric scientists (yet), but for online gamers.

What (or who) is Kwebbelkop AI?

The Publish Press’ most recent daily newsletter begins with the article “Kwebbelkop Turns to VTubing.” I can forgive you if two of the four words in that article are puzzling; I hadn’t heard of Kwebbelkop or “VTubing” either.

(Before I proceed to explain Kwebbelkop and VTubing, I’d like to encourage you to subscribe to The Publish Press yourself, via my link. You get an informative daily newsletter focused on creators, while I get stickers and stuff.)

Back to Kwebbelkop (real name Jordi Van Den Bussche), who is a YouTuber who has posted over 5,200 videos. That’s a lot of work. So he needed some help.

A recent Kwebbelkop video included the debut of “Kwebbelkop AI.” That’s him in the corner. That’s him in the spotlight.

From https://www.youtube.com/watch?v=ghDcOhx_TsI

Now I’m not familiar enough with Kwebbelkop to know if this is truly an AI-generated bot, or just a Max Headroom-like deception. But here’s what is claimed:

“The Digital Kwebbelkop,” as the new character is known, was developed at Van Den Bussche’s company, JVDBStudios. The gamer and his team have revealed several new tools: They are training VTubers to mimic specific creators (Kwebbelkop, in this case) and using AI technology to streamline the video production process. The result, at least in the first Digital Kwebbelkop video, is a character who looks like Van Den Bussche, sounds like him, and plays Minecraft like him.

From https://www.tubefilter.com/2023/08/02/kwebbelkop-gaming-star-ai-vtuber-character-bloo/

What (or who) are AI VTubers?

It’s important to differentiate between VTubers, where a person controls the animated appearance of the avatar (a la our old friend Max Headroom), and an AI VTuber, where AI controls all the actions of the avatar.

Kwebbelkop AI is not the first AI VTuber. In fact, this is the second AI VTuber that Kwebbelkop has created himself; his first one is Bloo.

Another AI VTuber is Neuro-sama. This Live3D article discusses the “AI” part of Neuro-sama:

Deep Learning: Deep learning endows AI avatar with the ability to understand viewers chats in stream. It uses large text database training to enable AI vtuber to have the ability to understand and answer questions.

From https://live3d.io/blog/what-is-AI-vtuber

What’s next?

It is a very tough problem to create an AI VTuber who can appear to play video games in a realistic manner, and even converse with people watching it (them) play.

It’s an even tougher problem to to create an AI entity that can create accurate biometric algorithms.

And the toughest problem of all is to create an AI-generated content marketing expert who can address your customer needs in your company’s tone of voice.

OK, maybe the biometric algorithm expert is a little tougher than the content marketing expert.

Maybe.

Oh no, I’ve said too much. I haven’t said enough.

From https://www.youtube.com/watch?v=xwtdhWltSIg

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